

- #Race driver grid theme 720p#
- #Race driver grid theme 1080p#
- #Race driver grid theme update#
- #Race driver grid theme full#
- #Race driver grid theme code#
Cars can roll and regularly do, resulting in – yet again – exciting races.

And race-ending crashes truly look and feel terminal. Impacts bend and break parts of your car and its suspension, causing you to fight against bent steering or suffer a misfiring engine all because you banged into the wall after the second chicane. Speaking of the damage modelling, it’s still right up there as one of the finest examples in gaming.

Sure, you can see the keyframes between damage animations, but it’s still amazing, as if Neo had gone racing in The Matrix. Squeeze the tiniest amount possible and the game moves in extreme slow-motion.
#Race driver grid theme full#
But while this system has been seen in countless later games, the genre has inexplicably moved away from the original’s sublime time control that mapped playback speed to the full range of the analogue triggers. It trailblazed replay technology, too, utilising the then-new Flashback system to let you rewind time and resume play from a moment before disaster struck. Add a slight sepia filter and sun rays in the dusty air and everything looks like the hottest of summer evenings. You can feel the warmth from the sun-baked tarmac and feel the ’80s-esque romance of bleached advertising hoardings emblazoned with real-world branding. No racing game has ever captured that visual awesomeness in real-time gameplay… with the exception of Race Driver: GRID. All through the late 1990s, racing games had CG scenes with a slick, hazy look to them, such as Ridge Racer: Type 4’s intro or the story scenes in TOCA Race Driver 2. Even the replay angles look more exciting than most other games.Īll of this is dressed up in visuals that feel like playable concept art. As a result, events in Race Driver: GRID are exciting, cherry-picking the best bits of its TOCA Race Driver predecessors while turning up the volume to 11, Spinal Tap style. Most readers of this site likely know and love the thrill of go-karting, so imagine that feeling, only in a deluxe supercar that gets airborne too. You hurtle around corners and careen over the San Francisco hills with such a teeth-loosening clatter, you really feel like you’re clinging on for dear life. Most importantly, the game moves like its ass is on fire. Take cover, there’s a shed load of GRID-shaped ammunition here and I’m ready to start lobbing. And with GRID Legends doing practice starts in the pits, EA and Codemasters would do well to remember what made this original game one of the all-time greats. No, I’m saying that objectively the quality of its production is almost always higher than modern racers. And I’m aware of what nostalgia goggles can do. That includes its own sequels and even its 2019 reboot. And you know what? Nothing ever beats it. GRID supports 1920×1080 resolution with enought video RAM present.Every time I review a new racing game, I compare it to Race Driver: GRID in my head. The next time I started the game, I was able to select 1920×1080 resolution! I also tried nVidia Surround, but the in-game menus are zoomed in (vert- in FOV terms) which makes it very difficult to navigate them between races.
#Race driver grid theme update#
The solution recommends removing this block of code, but I chose to update it with the correct amount of video RAM as well as a resolution width that is large enough for nVidia Surround resolutions:
#Race driver grid theme code#
For me, the file was located in C:\Program Files (x86)\Codemasters\GRID\system This bit of code at the bottom of the file indicates how much video RAM the game detected and the highest resolution width available in the game’s graphics settings: GRID creates a file called hardware_settings_restrictions.xml that specifies-among other things-what hardware capabilities are available to the game.
#Race driver grid theme 720p#
The game isn’t able to correctly detect the amount of video RAM on some newer cards (including mine, I guess), so it falls back to assuming there is only enough to run the game in 720p or lower resolutions.įortunately I found a solution at. GRID restricts the resolutions available based on the amount of video RAM it detects. Unfortunately when I installed and started up the game, I was only able to select resolutions up to 1280px wide in the graphics settings for the game.Īfter a few minutes of internet searching, I found out why.
#Race driver grid theme 1080p#
Now that I’m using an nVidia GeForce 770 video card, I wanted to enjoy the game in 1080p with all graphics options turned on. I’ve had the game GRID for a few years, but never got around to playing it.
